Two Worlds II is multi-platform games, PC, PS3 and XBOX 360.
Each platform has its own characteristics, but Reality Pump Studios also will try to play the advantages of each platform.
Two Worlds II PC versions can provide better texture effects, higher resolution, more detailed shadow effects and more stable SSAO.
Two Worlds II will use Shader Model 3.0 graphics card, the new GRACE engine supports many new features. Can fully compatible with FP16, and in theory can provide the wireless light source Full Deferred Rendering technology.



